Louis Fitzgerald

2D Artist



Louis Fitzgerald
Aged 22
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I have a great interest in how games work both digitally and physically and the way gamers play them. I look both at the visual and aethetic aspects of the game creation process and regularly deal with the theory of game mechanics. To be a great artist is what I want to become, and I draw daily to keep my skills sharp.

I have dabbled in a wide variety of skillsets and a fast learner. I know the ins and outs of Photoshop and have used Adobe After Effects to create a decent showreel in just under four days from starting. I have used Maya in the past to model, texture and rig a 3D asset and also used Pro Logic to produce music for aforementioned showreel.

My goal is to use my talents to work for the games sector, as a 2D concept artist who can help the creative team realise designs for characters, environments and props that establishes the look of everything. Work in actual game design for how a game plays and works would also be a great interest of mine, as I have attempted balancing gameplay in my spare time for fun, being able to productively apply this knowledge would be a good boon for me.

While I have little experience in programming languages, I do however have a good knowledge in web design with HTML and CSS in mind. I'm not too bad around working with computers either, possessing a BTEC National Diploma in ICT and A+ Certification in Computing.

My interests aren't just limited to gaming! I have an interest in comicbooks, storytelling and roleplaying too. The idea of turning stories into visual imagery, and making stories interactive are one reason I wanted to get into game design, to be able to tell stories in an engaging, interactive way that makes people happy.


You can keep updated on my progress through LinkedIn:
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